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Mechanicus game glyphs
Mechanicus game glyphs











At level 3, gains a zero cost ability that causes your first attack of the turn to not go on cooldown so it can be used twice.At level 2, gains a 1 cognition cost ability that causes one enemy to have a 75%/100% chance to miss you with all attacks for one round.At level 1, avoids causing any Opportunity attacks when moving within melee range of enemies.Attacks: Single target melee, does 3-5 Ph/x/4-6 Ph, can Opportunity attack.The attack disable can be very useful against bosses and other heavy-damage units like Destroyers. do the max 4 damage and bypass armor.Ī reasonable ranged unit meant more for tactical usefulness rather than raw damage. At level 3, gains a passive where all attacks are Critical i.e.At level 2, gains a 0 cost ability to disable an enemy's attacks for 1 turn, cooldown 2.At level 1, reveals an enemy's statistics when dealing damage.Attacks: Single target ranged, 2-4 En damage.Cheap to place on the battlefield and not very capable in combat, this can still be an effective meat-shield to protect a Tech Priest that is lacking in self healing from an impending attack given the turn order shown at the top of the combat screen with the exception of the teleporting/jumping enemies, Necron units by default attack the closest thing to them.

Mechanicus game glyphs free#

Your very first unit which is free to deploy. At level 2, gain a 0 cost shout that taunts nearby enemies to focus attacks on them and gain +1 Physical and Energy Armor.At level 1, whenever an enemy hits the Servitor with any attack you gain 1 Cognition point.Attacks: Melee attack, does 1-2 Ph/2-3 Ph/4-5 Ph, can Opportunity attack.Ph stands for Physical, En stands for Energy. Also note there is one passive mission reward that can be obtained quite early and gives a permanent 30% reduction in the Blackstone deployment cost of units the below costs are with that passive obtained and active given how quickly you can get it.Īll troop units are incapable of scanning computers for Blackstone or collecting Cognition Points from sources by being next to them.įor any statistics shown below in the format X/X/X, these are the statistics of the unit at level 1/2/3. if the unit ends the mission at half health, you get half the rebate). If the unit returns back at mission completion unharmed you will receive back up to 75% of that initial cost, which gets proportionally reduced depending on how injured the unit is at the time (i.e. They also cost a certain amount of Cognition points to deploy within a combat, which can be done either at the very initial combat setup phase or at the start of any subsequent round, and they must be deployed within a certain distance of one of your Tech Priests.Īll units except the Servitor cost a certain amount of Blackstone to be added to your landing craft at the mission deployment phase. Like many gear items, each troop unit other than the Servitor needs to first be unlocked and can then be upgraded up to level 3 as a mission reward. The following are the list of supplemental troops you can use on missions in Warhammer 40000: Mechanicus.











Mechanicus game glyphs